Enhancements: Difference between revisions

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==About==
==About==
Enhancements are permanent boosts to your character obtained by exchanging Experience on the Treasury. There are several tiers of Enhancement upgrades:
Enhancements are permanent boosts to your character obtained by exchanging [[Experience]] on the [[Treasury]].  


'''Enhancements''':  Unlocked at Level 70.
There are several tiers of Enhancement upgrades:
* '''Enhancements''':  Unlocked at Level 70.
* '''Enhancers''':  Unlocked at Level 80.
* '''Expanders''':  Unlocked at Level 85.
* '''Intensifiers''':  Unlocked at Level 90.


'''Enhancers''':  Unlocked at Level 80.
== Enhancement Upgrades ==
You can find all Enhancement Upgrades listed on the Home tab.
 
=== Attack  ===
Increases your base damage.
* '''Enhancements''':  +200 Attack for 10 Million Experience.
* '''Enhancers''':  +500 Attack for 100 Million Experience.
* '''Expanders''':  None.
* '''Intensifiers''':  +1500 Attack for 2 Billion Experience.
 
=== Hit Points ===
Increases your health.
* '''Enhancements''':  +1000 HP for 20 Million Experience.
* '''Enhancers''':  +1500 HP for 100 Million Experience.
* '''Expanders''':  None.
* '''Intensifiers''':  +5000 HP for 5 Billion Experience.
 
=== Block ===
Increases your chance to block base damage. Does not block any elemental damage. Maximum of 45%.
* '''Enhancements''':  +1 (Max 5%) for 1,000,000 (5,000,000) Block Enhancement.
* '''Enhancers''':  +1500 HP for 100 Million Experience.
* '''Expanders''':  None.
* '''Intensifiers''':  +5000 HP for 5 Billion Experience.
 
=== Elemental Block ===
Increases your change to block all elemental damage. Only effective against raid encounters. Maximum of 65%.
* +1 (Max 5%) for 1,000,000 (5,000,000) Arcane Elemental Shield.
* +1 (Max 5%) for 1,000,000 (5,000,000) Fire Elemental Shield.
* +1 (Max 5%) for 1,000,000 (5,000,000) Shadow Elemental Shield.
* +1 (Max 5%) for 1,000,000 (5,000,000) Kinetic Elemental Shield.
* +1 (Max 5%) for 1,000,000 (5,000,000) Holy Elemental Shield.
* +1 (Max 10%) for 20,000,000 (200,000,000) Elemental Block Enhancement.


'''Expanders''':  Unlocked at Level 85.
=== Critical Hit ===
Increase your change to strike a Critical Hit, increasing your base damage significantly.


'''Intensifiers''':  Unlocked at Level 90.
=== Rampage ===
Increases your change to double strip and gain strength when attacking a player.


=== Experience Per Turn ===
Increases the amount of [[experience]] you automatically receive every hour.


== Enhancement Upgrades ==
=== Rage Per Turn ===
=== Attack  ===
Increases the amount of [[rage]] you automatically receive every hour.
'''Enhancements''':  +200 Attack for 10 Million Experience.
 
=== Gold Per Turn ===
Increases the amount of [[gold]] you automatically receive every hour.
 
=== Perfect Strike ===
Increases your change to deal a Perfect Strike, causing your base attack to deal the highest damage possible.
 
=== Maximum Rage ===
Increases the Maximum Rage your character can have.
 
=== Survival ===
Chance of preventing a killing blow once per attack or [[Crew_Raids|raid]], setting your character to 1hp.
 
=== Vile Damage ===
Increases the amount of Vile damage you deal.
 
=== Kinetic Damage ===
Increases the amount of Kinetic elemental damage you deal.


'''Enhancers''':  +500 Attack for 100 Million Experience.
=== Fire Damage ===
Increases the amount of Fire elemental damage you deal.


'''Expanders''':  None.
=== Arcane Damage ===
Increases the amount of Arcane elemental damage you deal.


'''Intensifiers''':  +1500 Attack for 2 Billion Experience.
=== Shadow Damage ===
Increases the amount of Shadow elemental damage you deal.


=== Hit Points ===
=== Holy Damage ===
Increases the amount of Holy elemental damage you deal.


'''Enhancements''':  +1000 HP for 20 Million Experience.
=== Chaos Damage ===
Increases the amount of Chaos elemental damage you deal.


'''Enhancers''':  +1500 HP for 100 Million Experience.
=== Kinetic Resist ===
Decreases the amount of Kinetic elemental damage you take. 10 Resist = 1% reduction. Maximum of 900.


'''Expanders''':  None.
=== Fire Resist ===
Decreases the amount of Fire elemental damage you take. 10 Resist = 1% reduction. Maximum of 900.


'''Intensifiers''':  +5000 HP for 5 Billion Experience.
=== Arcane Resist ===
Decreases the amount of Arcane elemental damage you take. 10 Resist = 1% reduction. Maximum of 900.


=== Block ===
=== Shadow Resist ===
Decreases the amount of Shadow elemental damage you take. 10 Resist = 1% reduction. Maximum of 900.


'''Enhancements''':  +1 (Max 5%) for 1,000,000 (5,000,000) Block Enhancement.
=== Holy Resist ===
Decreases the amount of Holy elemental damage you take. 10 Resist = 1% reduction. Maximum of 900.


=== Chaos Resist ===
Decreases the amount of Chaos elemental damage you take. 10 Resist = 1% reduction. Maximum of 900.


=== Kinetic Ele Shield ===
Increases your chance to block Kinetic elemental damage in raids.


=== Fire Ele Shield ===
Increases your chance to block Fire elemental damage in raids.


=== Arcane Ele Shield ===
Increases your chance to block Arcane elemental damage in raids.


=== Shadow Ele Shield ===
Increases your chance to block Shadow elemental damage in raids.


'''Enhancers''':  +1500 HP for 100 Million Experience.
=== Holy Ele Shield ===
Increases your chance to block Holy elemental damage in raids.


'''Expanders''':  None.
=== Mad Skills ===
Increase your [[#Skills|skill]] points. [[#Skills|Skill]] points can be used to upgrade [[#Skills|skills]] to a maximum rank of 10.


'''Intensifiers''':  +5000 HP for 5 Billion Experience.
=== Brutal Warrior ===
Increases the amount of [[experience]] stripped and gained when attacking a player.


=== Elemental Block ===
=== Gold Bandit ===
Increases the amount of gold stripped when attacking a player.


                    +1 (Max 5%) for 1,000,000 (5,000,000) Arcane Elemental Shield.
=== Skill Timestretch ===
                    +1 (Max 5%) for 1,000,000 (5,000,000) Fire Elemental Shield.
Decreases the cooldown time of your [[#Skills|skills]].
                    +1 (Max 5%) for 1,000,000 (5,000,000) Shadow Elemental Shield.
                    +1 (Max 5%) for 1,000,000 (5,000,000) Kinetic Elemental Shield.
                    +1 (Max 5%) for 1,000,000 (5,000,000) Holy Elemental Shield.
                    +1 (Max 10%) for 20,000,000 (200,000,000) Elemental Block Enhancement.


=== Critical Hit ===
=== Underling Loyalty ===
=== Rampage ===
Increases the attack and hit points gained from your underling buff.
=== Experience Per Turn ===
=== Rage Per Turn ===
=== Gold Per Turn ===
=== Perfect Strike ===
=== Maximum Rage ===


=== Killing Time ===
Decreases the respawn time of [[Mob|mobs]].


=== Warrior's Instinct ===
=== Warrior's Instinct ===
Decreases the rage cost to attack [[Mob|mobs]].
=== Skill Timepress ===
Increase the duration of skill and potion effects.
=== Boss's Boss ===
Decreases the damage you take from [[Crew_Raids|raid]] boss spawns.
=== Raid Warrior ===
Increases your base attack against [[Crew_Raids|raid]] encounters.
=== Raid Survivalist ===
Increases your health against [[Crew_Raids|raid]] encounters.
=== Boss Damage ===
Increases your base damage against [[Crew_Raids|raid]] boss spawns.
=== Gladiator Damage ===
Increases your total damage against [[Gladiators]].
=== Gladiator Defense ===
Increases defense against [[Gladiators]].
=== Spy Goggles ===
Allows you to see if other plays have [[Skills#Ambush|Ambush]] cast.
=== PvP Defense ===
Decreases your total damage taken in [[PvP]] Attacks.
=== PvP Damage ===
Increases your total damage dealt in [[PvP]] Attacks.
=== PvP Precision ===
Decreases your opponent's Block in [[PvP]] Attacks.
=== Last Man Standing ===
Increases your [[Skills#Last_Stand|Last Stand]] effect by 1 round.

Latest revision as of 16:38, 31 December 2023

About

Enhancements are permanent boosts to your character obtained by exchanging Experience on the Treasury.

There are several tiers of Enhancement upgrades:

  • Enhancements: Unlocked at Level 70.
  • Enhancers: Unlocked at Level 80.
  • Expanders: Unlocked at Level 85.
  • Intensifiers: Unlocked at Level 90.

Enhancement Upgrades

You can find all Enhancement Upgrades listed on the Home tab.

Attack

Increases your base damage.

  • Enhancements: +200 Attack for 10 Million Experience.
  • Enhancers: +500 Attack for 100 Million Experience.
  • Expanders: None.
  • Intensifiers: +1500 Attack for 2 Billion Experience.

Hit Points

Increases your health.

  • Enhancements: +1000 HP for 20 Million Experience.
  • Enhancers: +1500 HP for 100 Million Experience.
  • Expanders: None.
  • Intensifiers: +5000 HP for 5 Billion Experience.

Block

Increases your chance to block base damage. Does not block any elemental damage. Maximum of 45%.

  • Enhancements: +1 (Max 5%) for 1,000,000 (5,000,000) Block Enhancement.
  • Enhancers: +1500 HP for 100 Million Experience.
  • Expanders: None.
  • Intensifiers: +5000 HP for 5 Billion Experience.

Elemental Block

Increases your change to block all elemental damage. Only effective against raid encounters. Maximum of 65%.

  • +1 (Max 5%) for 1,000,000 (5,000,000) Arcane Elemental Shield.
  • +1 (Max 5%) for 1,000,000 (5,000,000) Fire Elemental Shield.
  • +1 (Max 5%) for 1,000,000 (5,000,000) Shadow Elemental Shield.
  • +1 (Max 5%) for 1,000,000 (5,000,000) Kinetic Elemental Shield.
  • +1 (Max 5%) for 1,000,000 (5,000,000) Holy Elemental Shield.
  • +1 (Max 10%) for 20,000,000 (200,000,000) Elemental Block Enhancement.

Critical Hit

Increase your change to strike a Critical Hit, increasing your base damage significantly.

Rampage

Increases your change to double strip and gain strength when attacking a player.

Experience Per Turn

Increases the amount of experience you automatically receive every hour.

Rage Per Turn

Increases the amount of rage you automatically receive every hour.

Gold Per Turn

Increases the amount of gold you automatically receive every hour.

Perfect Strike

Increases your change to deal a Perfect Strike, causing your base attack to deal the highest damage possible.

Maximum Rage

Increases the Maximum Rage your character can have.

Survival

Chance of preventing a killing blow once per attack or raid, setting your character to 1hp.

Vile Damage

Increases the amount of Vile damage you deal.

Kinetic Damage

Increases the amount of Kinetic elemental damage you deal.

Fire Damage

Increases the amount of Fire elemental damage you deal.

Arcane Damage

Increases the amount of Arcane elemental damage you deal.

Shadow Damage

Increases the amount of Shadow elemental damage you deal.

Holy Damage

Increases the amount of Holy elemental damage you deal.

Chaos Damage

Increases the amount of Chaos elemental damage you deal.

Kinetic Resist

Decreases the amount of Kinetic elemental damage you take. 10 Resist = 1% reduction. Maximum of 900.

Fire Resist

Decreases the amount of Fire elemental damage you take. 10 Resist = 1% reduction. Maximum of 900.

Arcane Resist

Decreases the amount of Arcane elemental damage you take. 10 Resist = 1% reduction. Maximum of 900.

Shadow Resist

Decreases the amount of Shadow elemental damage you take. 10 Resist = 1% reduction. Maximum of 900.

Holy Resist

Decreases the amount of Holy elemental damage you take. 10 Resist = 1% reduction. Maximum of 900.

Chaos Resist

Decreases the amount of Chaos elemental damage you take. 10 Resist = 1% reduction. Maximum of 900.

Kinetic Ele Shield

Increases your chance to block Kinetic elemental damage in raids.

Fire Ele Shield

Increases your chance to block Fire elemental damage in raids.

Arcane Ele Shield

Increases your chance to block Arcane elemental damage in raids.

Shadow Ele Shield

Increases your chance to block Shadow elemental damage in raids.

Holy Ele Shield

Increases your chance to block Holy elemental damage in raids.

Mad Skills

Increase your skill points. Skill points can be used to upgrade skills to a maximum rank of 10.

Brutal Warrior

Increases the amount of experience stripped and gained when attacking a player.

Gold Bandit

Increases the amount of gold stripped when attacking a player.

Skill Timestretch

Decreases the cooldown time of your skills.

Underling Loyalty

Increases the attack and hit points gained from your underling buff.

Killing Time

Decreases the respawn time of mobs.

Warrior's Instinct

Decreases the rage cost to attack mobs.

Skill Timepress

Increase the duration of skill and potion effects.

Boss's Boss

Decreases the damage you take from raid boss spawns.

Raid Warrior

Increases your base attack against raid encounters.

Raid Survivalist

Increases your health against raid encounters.

Boss Damage

Increases your base damage against raid boss spawns.

Gladiator Damage

Increases your total damage against Gladiators.

Gladiator Defense

Increases defense against Gladiators.

Spy Goggles

Allows you to see if other plays have Ambush cast.

PvP Defense

Decreases your total damage taken in PvP Attacks.

PvP Damage

Increases your total damage dealt in PvP Attacks.

PvP Precision

Decreases your opponent's Block in PvP Attacks.

Last Man Standing

Increases your Last Stand effect by 1 round.