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Enhancements are permanent boosts to your character obtained by exchanging Experience on the Treasury. | ==About== | ||
Enhancements are permanent boosts to your character obtained by exchanging [[Experience]] on the [[Treasury]]. | |||
Enhancements: Unlocked at Level 70. | There are several tiers of Enhancement upgrades: | ||
* '''Enhancements''': Unlocked at Level 70. | |||
* '''Enhancers''': Unlocked at Level 80. | |||
* '''Expanders''': Unlocked at Level 85. | |||
* '''Intensifiers''': Unlocked at Level 90. | |||
== Enhancement Upgrades == | |||
You can find all Enhancement Upgrades listed on the Home tab. | |||
Expanders: | === Attack === | ||
Increases your base damage. | |||
* '''Enhancements''': +200 Attack for 10 Million Experience. | |||
* '''Enhancers''': +500 Attack for 100 Million Experience. | |||
* '''Expanders''': None. | |||
* '''Intensifiers''': +1500 Attack for 2 Billion Experience. | |||
Intensifiers: | === Hit Points === | ||
Increases your health. | |||
* '''Enhancements''': +1000 HP for 20 Million Experience. | |||
* '''Enhancers''': +1500 HP for 100 Million Experience. | |||
* '''Expanders''': None. | |||
* '''Intensifiers''': +5000 HP for 5 Billion Experience. | |||
=== Block === | |||
Increases your chance to block base damage. Does not block any elemental damage. Maximum of 45%. | |||
* '''Enhancements''': +1 (Max 5%) for 1,000,000 (5,000,000) Block Enhancement. | |||
* '''Enhancers''': +1500 HP for 100 Million Experience. | |||
* '''Expanders''': None. | |||
* '''Intensifiers''': +5000 HP for 5 Billion Experience. | |||
=== Elemental Block === | === Elemental Block === | ||
Increases your change to block all elemental damage. Only effective against raid encounters. Maximum of 65%. | |||
* +1 (Max 5%) for 1,000,000 (5,000,000) Arcane Elemental Shield. | |||
* +1 (Max 5%) for 1,000,000 (5,000,000) Fire Elemental Shield. | |||
* +1 (Max 5%) for 1,000,000 (5,000,000) Shadow Elemental Shield. | |||
* +1 (Max 5%) for 1,000,000 (5,000,000) Kinetic Elemental Shield. | |||
* +1 (Max 5%) for 1,000,000 (5,000,000) Holy Elemental Shield. | |||
* +1 (Max 10%) for 20,000,000 (200,000,000) Elemental Block Enhancement. | |||
=== Critical Hit === | === Critical Hit === | ||
Increase your change to strike a Critical Hit, increasing your base damage significantly. | |||
=== Rampage === | === Rampage === | ||
Increases your change to double strip and gain strength when attacking a player. | |||
=== Experience Per Turn === | === Experience Per Turn === | ||
Increases the amount of [[experience]] you automatically receive every hour. | |||
=== Rage Per Turn === | === Rage Per Turn === | ||
Increases the amount of [[rage]] you automatically receive every hour. | |||
=== Gold Per Turn === | === Gold Per Turn === | ||
Increases the amount of [[gold]] you automatically receive every hour. | |||
=== Perfect Strike === | === Perfect Strike === | ||
Increases your change to deal a Perfect Strike, causing your base attack to deal the highest damage possible. | |||
=== Maximum Rage === | === Maximum Rage === | ||
Increases the Maximum Rage your character can have. | |||
=== Survival === | |||
Chance of preventing a killing blow once per attack or [[Crew_Raids|raid]], setting your character to 1hp. | |||
=== Vile Damage === | |||
Increases the amount of Vile damage you deal. | |||
=== Kinetic Damage === | |||
Increases the amount of Kinetic elemental damage you deal. | |||
=== Fire Damage === | |||
Increases the amount of Fire elemental damage you deal. | |||
=== Arcane Damage === | |||
Increases the amount of Arcane elemental damage you deal. | |||
=== Shadow Damage === | |||
Increases the amount of Shadow elemental damage you deal. | |||
=== Holy Damage === | |||
Increases the amount of Holy elemental damage you deal. | |||
=== Chaos Damage === | |||
Increases the amount of Chaos elemental damage you deal. | |||
=== Kinetic Resist === | |||
Decreases the amount of Kinetic elemental damage you take. 10 Resist = 1% reduction. Maximum of 900. | |||
=== Fire Resist === | |||
Decreases the amount of Fire elemental damage you take. 10 Resist = 1% reduction. Maximum of 900. | |||
=== Arcane Resist === | |||
Decreases the amount of Arcane elemental damage you take. 10 Resist = 1% reduction. Maximum of 900. | |||
=== Shadow Resist === | |||
Decreases the amount of Shadow elemental damage you take. 10 Resist = 1% reduction. Maximum of 900. | |||
=== Holy Resist === | |||
Decreases the amount of Holy elemental damage you take. 10 Resist = 1% reduction. Maximum of 900. | |||
=== Chaos Resist === | |||
Decreases the amount of Chaos elemental damage you take. 10 Resist = 1% reduction. Maximum of 900. | |||
=== Kinetic Ele Shield === | |||
Increases your chance to block Kinetic elemental damage in raids. | |||
=== Fire Ele Shield === | |||
Increases your chance to block Fire elemental damage in raids. | |||
=== Arcane Ele Shield === | |||
Increases your chance to block Arcane elemental damage in raids. | |||
=== Shadow Ele Shield === | |||
Increases your chance to block Shadow elemental damage in raids. | |||
=== Holy Ele Shield === | |||
Increases your chance to block Holy elemental damage in raids. | |||
=== Mad Skills === | |||
Increase your [[#Skills|skill]] points. [[#Skills|Skill]] points can be used to upgrade [[#Skills|skills]] to a maximum rank of 10. | |||
=== Brutal Warrior === | |||
Increases the amount of [[experience]] stripped and gained when attacking a player. | |||
=== Gold Bandit === | |||
Increases the amount of gold stripped when attacking a player. | |||
=== Skill Timestretch === | |||
Decreases the cooldown time of your [[#Skills|skills]]. | |||
=== Underling Loyalty === | |||
Increases the attack and hit points gained from your underling buff. | |||
=== Killing Time === | |||
Decreases the respawn time of [[Mob|mobs]]. | |||
=== Warrior's Instinct === | === Warrior's Instinct === | ||
Decreases the rage cost to attack [[Mob|mobs]]. | |||
=== Skill Timepress === | |||
Increase the duration of skill and potion effects. | |||
=== Boss's Boss === | |||
Decreases the damage you take from [[Crew_Raids|raid]] boss spawns. | |||
=== Raid Warrior === | |||
Increases your base attack against [[Crew_Raids|raid]] encounters. | |||
=== Raid Survivalist === | |||
Increases your health against [[Crew_Raids|raid]] encounters. | |||
=== Boss Damage === | |||
Increases your base damage against [[Crew_Raids|raid]] boss spawns. | |||
=== Gladiator Damage === | |||
Increases your total damage against [[Gladiators]]. | |||
=== Gladiator Defense === | |||
Increases defense against [[Gladiators]]. | |||
=== Spy Goggles === | |||
Allows you to see if other plays have [[Skills#Ambush|Ambush]] cast. | |||
=== PvP Defense === | |||
Decreases your total damage taken in [[PvP]] Attacks. | |||
=== PvP Damage === | |||
Increases your total damage dealt in [[PvP]] Attacks. | |||
=== PvP Precision === | |||
Decreases your opponent's Block in [[PvP]] Attacks. | |||
=== Last Man Standing === | |||
Increases your [[Skills#Last_Stand|Last Stand]] effect by 1 round. |
Latest revision as of 17:38, 31 December 2023
About
Enhancements are permanent boosts to your character obtained by exchanging Experience on the Treasury.
There are several tiers of Enhancement upgrades:
- Enhancements: Unlocked at Level 70.
- Enhancers: Unlocked at Level 80.
- Expanders: Unlocked at Level 85.
- Intensifiers: Unlocked at Level 90.
Enhancement Upgrades
You can find all Enhancement Upgrades listed on the Home tab.
Attack
Increases your base damage.
- Enhancements: +200 Attack for 10 Million Experience.
- Enhancers: +500 Attack for 100 Million Experience.
- Expanders: None.
- Intensifiers: +1500 Attack for 2 Billion Experience.
Hit Points
Increases your health.
- Enhancements: +1000 HP for 20 Million Experience.
- Enhancers: +1500 HP for 100 Million Experience.
- Expanders: None.
- Intensifiers: +5000 HP for 5 Billion Experience.
Block
Increases your chance to block base damage. Does not block any elemental damage. Maximum of 45%.
- Enhancements: +1 (Max 5%) for 1,000,000 (5,000,000) Block Enhancement.
- Enhancers: +1500 HP for 100 Million Experience.
- Expanders: None.
- Intensifiers: +5000 HP for 5 Billion Experience.
Elemental Block
Increases your change to block all elemental damage. Only effective against raid encounters. Maximum of 65%.
- +1 (Max 5%) for 1,000,000 (5,000,000) Arcane Elemental Shield.
- +1 (Max 5%) for 1,000,000 (5,000,000) Fire Elemental Shield.
- +1 (Max 5%) for 1,000,000 (5,000,000) Shadow Elemental Shield.
- +1 (Max 5%) for 1,000,000 (5,000,000) Kinetic Elemental Shield.
- +1 (Max 5%) for 1,000,000 (5,000,000) Holy Elemental Shield.
- +1 (Max 10%) for 20,000,000 (200,000,000) Elemental Block Enhancement.
Critical Hit
Increase your change to strike a Critical Hit, increasing your base damage significantly.
Rampage
Increases your change to double strip and gain strength when attacking a player.
Experience Per Turn
Increases the amount of experience you automatically receive every hour.
Rage Per Turn
Increases the amount of rage you automatically receive every hour.
Gold Per Turn
Increases the amount of gold you automatically receive every hour.
Perfect Strike
Increases your change to deal a Perfect Strike, causing your base attack to deal the highest damage possible.
Maximum Rage
Increases the Maximum Rage your character can have.
Survival
Chance of preventing a killing blow once per attack or raid, setting your character to 1hp.
Vile Damage
Increases the amount of Vile damage you deal.
Kinetic Damage
Increases the amount of Kinetic elemental damage you deal.
Fire Damage
Increases the amount of Fire elemental damage you deal.
Arcane Damage
Increases the amount of Arcane elemental damage you deal.
Shadow Damage
Increases the amount of Shadow elemental damage you deal.
Holy Damage
Increases the amount of Holy elemental damage you deal.
Chaos Damage
Increases the amount of Chaos elemental damage you deal.
Kinetic Resist
Decreases the amount of Kinetic elemental damage you take. 10 Resist = 1% reduction. Maximum of 900.
Fire Resist
Decreases the amount of Fire elemental damage you take. 10 Resist = 1% reduction. Maximum of 900.
Arcane Resist
Decreases the amount of Arcane elemental damage you take. 10 Resist = 1% reduction. Maximum of 900.
Shadow Resist
Decreases the amount of Shadow elemental damage you take. 10 Resist = 1% reduction. Maximum of 900.
Holy Resist
Decreases the amount of Holy elemental damage you take. 10 Resist = 1% reduction. Maximum of 900.
Chaos Resist
Decreases the amount of Chaos elemental damage you take. 10 Resist = 1% reduction. Maximum of 900.
Kinetic Ele Shield
Increases your chance to block Kinetic elemental damage in raids.
Fire Ele Shield
Increases your chance to block Fire elemental damage in raids.
Arcane Ele Shield
Increases your chance to block Arcane elemental damage in raids.
Shadow Ele Shield
Increases your chance to block Shadow elemental damage in raids.
Holy Ele Shield
Increases your chance to block Holy elemental damage in raids.
Mad Skills
Increase your skill points. Skill points can be used to upgrade skills to a maximum rank of 10.
Brutal Warrior
Increases the amount of experience stripped and gained when attacking a player.
Gold Bandit
Increases the amount of gold stripped when attacking a player.
Skill Timestretch
Decreases the cooldown time of your skills.
Underling Loyalty
Increases the attack and hit points gained from your underling buff.
Killing Time
Decreases the respawn time of mobs.
Warrior's Instinct
Decreases the rage cost to attack mobs.
Skill Timepress
Increase the duration of skill and potion effects.
Boss's Boss
Decreases the damage you take from raid boss spawns.
Raid Warrior
Increases your base attack against raid encounters.
Raid Survivalist
Increases your health against raid encounters.
Boss Damage
Increases your base damage against raid boss spawns.
Gladiator Damage
Increases your total damage against Gladiators.
Gladiator Defense
Increases defense against Gladiators.
Spy Goggles
Allows you to see if other plays have Ambush cast.
PvP Defense
Decreases your total damage taken in PvP Attacks.
PvP Damage
Increases your total damage dealt in PvP Attacks.
PvP Precision
Decreases your opponent's Block in PvP Attacks.
Last Man Standing
Increases your Last Stand effect by 1 round.